Class MasterSequence
The MasterSequence ScriptableObject serializes a hierarchy of Sequences and allows their creation and deletion.
Inherited Members
Namespace: UnityEngine.Sequences
Assembly: Unity.Sequences.dll
Syntax
public class MasterSequence : ScriptableObject
Properties
masterTimeline
The timeline of the root Sequence.
Declaration
public TimelineAsset masterTimeline { get; }
Property Value
Type | Description |
---|---|
TimelineAsset |