Class PixelShaderSingleton
Represents the compute kernel cache for backends that use GPU pixel shaders.
Inheritance
PixelShaderSingleton
Assembly: Unity.Sentis.dll
Syntax
public sealed class PixelShaderSingleton
Fields
EnableDebug
Whether kernel usage tracking is enabled.
Declaration
Field Value
Properties
Instance
Initializes or returns the instance of PixelShaderSingleton
.
Declaration
public static PixelShaderSingleton Instance { get; }
Property Value
Methods
GetUsedShaders()
Returns used pixel shaders as a list.
Declaration
public List<string> GetUsedShaders()
Returns
Type |
Description |
List<string> |
List of used pixel shaders.
|
WarmupKernels(List<string>)
Loads and compiles given pixel shaders without running them.
Declaration
public IEnumerator WarmupKernels(List<string> shaders)
Parameters
Type |
Name |
Description |
List<string> |
shaders |
List of shader names to load and compile.
|
Returns
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