Class ComputeTensorData
Represents data storage for a Tensor as a compute buffer, for GPUCompute backend.
Inherited Members
Namespace: Unity.Sentis
Assembly: Unity.Sentis.dll
Syntax
public class ComputeTensorData : ITensorData, IDisposable, IConvertibleToBurstTensorData
Constructors
ComputeTensorData(int, bool)
Initializes and returns an instance of ComputeTensorData, and allocates storage for a tensor with the shape of shape.
Declaration
public ComputeTensorData(int count, bool clearOnInit = false)
Parameters
| Type | Name | Description |
|---|---|---|
| int | count | The number of elements. |
| bool | clearOnInit | Whether to zero the data on allocation. The default value is |
Properties
backendType
On what backend are the data elements stored.
Declaration
public BackendType backendType { get; }
Property Value
| Type | Description |
|---|---|
| BackendType |
buffer
The data storage as a compute buffer.
Declaration
public ComputeBuffer buffer { get; }
Property Value
| Type | Description |
|---|---|
| ComputeBuffer |
maxCapacity
The maximum count of the stored data elements.
Declaration
public int maxCapacity { get; }
Property Value
| Type | Description |
|---|---|
| int |
Methods
Clone()
Returns a deep copy of the internal storage.
Declaration
public ITensorData Clone()
Returns
| Type | Description |
|---|---|
| ITensorData | Cloned internal storage. |
CompleteAllPendingOperations()
Blocking call to make sure that internal data is correctly written to and available for CPU read back.
Declaration
public void CompleteAllPendingOperations()
ConvertToBurstTensorData(int)
Implement this method to convert to BurstTensorData.
Declaration
public BurstTensorData ConvertToBurstTensorData(int dstCount)
Parameters
| Type | Name | Description |
|---|---|---|
| int | dstCount | The number of elements. |
Returns
| Type | Description |
|---|---|
| BurstTensorData | Converted |
Dispose()
Disposes of the ComputeTensorData and any associated memory.
Declaration
public void Dispose()
DownloadAsync<T>(int)
Awaitable contiguous block of data from internal storage.
Declaration
public Awaitable<NativeArray<T>> DownloadAsync<T>(int dstCount) where T : unmanaged
Parameters
| Type | Name | Description |
|---|---|---|
| int | dstCount | The number of elements to download. |
Returns
| Type | Description |
|---|---|
| Awaitable<NativeArray<T>> | A awaitable native array of downloaded elements. |
Type Parameters
| Name | Description |
|---|---|
| T | The data type of the elements. |
Download<T>(int)
Returns a contiguous block of data from internal storage.
Declaration
public NativeArray<T> Download<T>(int dstCount) where T : unmanaged
Parameters
| Type | Name | Description |
|---|---|---|
| int | dstCount | The number of elements to download. |
Returns
| Type | Description |
|---|---|
| NativeArray<T> | A native array of downloaded elements. |
Type Parameters
| Name | Description |
|---|---|
| T | The data type of the elements. |
~ComputeTensorData()
Finalizes the ComputeTensorData.
Declaration
protected ~ComputeTensorData()
IsReadbackRequestDone()
Checks if asynchronous readback request is done.
Declaration
public bool IsReadbackRequestDone()
Returns
| Type | Description |
|---|---|
| bool | Whether async readback is successful. |
Pin(Tensor, bool)
Moves the tensor into GPU memory on the GPUCompute backend device.
Declaration
public static ComputeTensorData Pin(Tensor X, bool clearOnInit = false)
Parameters
| Type | Name | Description |
|---|---|---|
| Tensor | X | The tensor to move to the compute backend. |
| bool | clearOnInit | Whether to zero the data on pinning. The default value is |
Returns
| Type | Description |
|---|---|
| ComputeTensorData | The pinned |
ReadbackRequest()
Schedules asynchronous readback of the internal data.
Declaration
public void ReadbackRequest()
ToString()
Returns a string that represents the ComputeTensorData.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| string | The string summary of the |
Overrides
Upload<T>(NativeArray<T>, int)
Uploads a contiguous block of tensor data to internal storage.
Declaration
public void Upload<T>(NativeArray<T> data, int srcCount) where T : unmanaged
Parameters
| Type | Name | Description |
|---|---|---|
| NativeArray<T> | data | The data to upload. |
| int | srcCount | The number of elements to upload. |
Type Parameters
| Name | Description |
|---|---|
| T | The type of data to upload. |