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    Class Broadcast

    Represents a base class for layers that apply an operation to input tensors using numpy-style broadcasting.

    Inheritance
    object
    Layer
    Broadcast
    Add
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    Comparison
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    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Layer.Execute(Tensor[], ExecutionContext)
    Layer.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public abstract class Broadcast : Layer

    Constructors

    Name Description
    Broadcast(string, params string[])

    Initializes and returns an instance of broadcast layer.

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