Class ModelAssetWeightsData
Represents data storage for the constant weights of a model.
Inherited Members
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.Sentis
Syntax
[PreferBinarySerialization]
public class ModelAssetWeightsData : ScriptableObject
Fields
value
The serialized byte array of the data.
Declaration
[HideInInspector]
public byte[] value
Field Value
Type | Description |
---|---|
Byte[] |