Class CubemapSampler
Implements a way to sample the scene to a cube map.
Inherited Members
Namespace: Mechatronics.SensorSDK
Assembly: solution.dll
Syntax
public sealed class CubemapSampler : SceneSampler
Constructors
Name | Description |
---|---|
CubemapSampler(GameObject, IPhotosensorArrayDescription, SceneSamplerDesc, int) | Constructs a sampler that uses multiple unity cameras to create a cube map. |
Methods
Name | Description |
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AsyncSampleScene(Action<CustomPassContext, RenderTexture>) | Used to capture the projected image on the sensor. |
InternalRelease() | Use by child class to release extra resources. |
OnExposureTimeChanged(float, float) | Sets the amount of time the photosensor is capturing light, in seconds. |
OnGainChanged(float, float) | Set amplification factor applied to the captured light. |