Method OnTick
OnTick(double, double, ClockState, Signal)
Trigger a frame capture based on the wanted FPS.
Declaration
public override bool OnTick(double now, double eventTime, Scheduler.ClockState clockState, Scheduler.Signal signal)
Parameters
Type | Name | Description |
---|---|---|
double | now | The current time in seconds of the scheduler clocksource |
double | eventTime | The current time in seconds of the scheduler waveform. This is independent from the clocksource time and aligned to every rising edge time in the waveform. |
Scheduler.ClockState | clockState | The current parameters of the waveform event associated to this node |
Scheduler.Signal | signal | Signals that the scheduler pass to the OnTick event receiver. These are signals that describe the action that should be done in the Node. For example, integrate this tick as multiple events. |
Returns
Type | Description |
---|---|
bool | Returns true if time integration was performed |