Class WhiteBalance
This node applies the white balancing in HDR color space
Inherited Members
Namespace: Mechatronics.SensorSDK
Syntax
[NodeCategory("Image Processing", "White Balance", NodeTick.Asynchronous, (LifeCycle)0, 0F, NodeMode.Standard, false)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@1.0/manual/DeveloperGuide/Transcoders.html")]
public class WhiteBalance : RenderTextureTranscoder
Methods
Disable()
Forwarded OnDisable Unity event from the parent SystemGraphComponent
Declaration
public override void Disable()
Overrides
Enable(Scheduler.ClockState)
Forwarded OnEnable Unity event from the parent SystemGraphComponent
Declaration
public override void Enable(Scheduler.ClockState clockState)
Parameters
Type | Name | Description |
---|---|---|
Scheduler.ClockState | clockState | The parameters of the waveform associated to this node |
Overrides
Transcode(CustomPassContext)
Add the white balance process to the command buffer.
Declaration
protected override void Transcode(CustomPassContext ctx)
Parameters
Type | Name | Description |
---|---|---|
CustomPassContext | ctx | Custom pass context |