docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ThreadingManagerTasks

    Inheritance
    object
    ThreadingManagerTasks
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Build.Pipeline.Tests
    Assembly: Unity.ScriptableBuildPipeline.Editor.Tests.dll
    Syntax
    [TestFixture]
    public class ThreadingManagerTasks

    Methods

    ThreadingTasks_PruneQueue_RunsAfter_SaveAndUploadQueue()

    Declaration
    [Test]
    public void ThreadingTasks_PruneQueue_RunsAfter_SaveAndUploadQueue()

    ThreadingTasks_SameQueues_ExecuteSequentially(object)

    Declaration
    [TestCase(ThreadingManager.ThreadQueues.SaveQueue)]
    [TestCase(ThreadingManager.ThreadQueues.UploadQueue)]
    [TestCase(ThreadingManager.ThreadQueues.PruneQueue)]
    public void ThreadingTasks_SameQueues_ExecuteSequentially(object queue)
    Parameters
    Type Name Description
    object queue

    ThreadingTasks_SaveQueue_RunsInParallelWith_UploadQueue()

    Declaration
    [Test]
    public void ThreadingTasks_SaveQueue_RunsInParallelWith_UploadQueue()

    WhenPruneTaskActive_SaveAndUploadTasksWaitForPruneCompletion()

    Declaration
    [Test]
    public void WhenPruneTaskActive_SaveAndUploadTasksWaitForPruneCompletion()
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)