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    Class ExtendedAssetData

    The extended data about an asset.

    Inheritance
    object
    ExtendedAssetData
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Build.Pipeline.Interfaces
    Assembly: Unity.ScriptableBuildPipeline.Editor.dll
    Syntax
    [Serializable]
    public class ExtendedAssetData

    Constructors

    ExtendedAssetData()

    Default constructor, initializes properties to defaults

    Declaration
    public ExtendedAssetData()

    Properties

    Representations

    List of object identifiers that are classified as asset representations (sub assets).

    Declaration
    public List<ObjectIdentifier> Representations { get; set; }
    Property Value
    Type Description
    List<ObjectIdentifier>
    In This Article
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