Struct RawHash
Stores hash information as an array of bytes.
Implements
Inherited Members
Namespace: UnityEditor .Build.Pipeline.Utilities
Assembly: solution.dll
Syntax
[Serializable]
public struct RawHash : IEquatable<RawHash>
Methods
Name | Description |
---|---|
Equals(object) | Determines if the current hash instance is equivalent to the specified hash. |
Equals(Raw |
Determines if the current hash instance is equivalent to the specified hash. |
Get |
Creates the hash code for the cache entry. |
To |
Converts the hash to bytes. |
To |
Converts the hash to a guid. |
To |
Converts the hash to Hash128 format. |
To |
Converts the hash to a formatted string. |
Operators
Name | Description |
---|---|
operator ==(Raw |
Determines if the left hash instance is equivalent to the right hash. |
operator !=(Raw |
Determines if the left hash instance is not equivalent to the right hash. |