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    Struct RawHash

    Stores hash information as an array of bytes.

    Implements
    IEquatable<RawHash>
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.Build.Pipeline.Utilities
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct RawHash : IEquatable<RawHash>

    Methods

    Name Description
    Equals(object)

    Determines if the current hash instance is equivalent to the specified hash.

    Equals(RawHash)

    Determines if the current hash instance is equivalent to the specified hash.

    GetHashCode()

    Creates the hash code for the cache entry.

    ToBytes()

    Converts the hash to bytes.

    ToGUID()

    Converts the hash to a guid.

    ToHash128()

    Converts the hash to Hash128 format.

    ToString()

    Converts the hash to a formatted string.

    Operators

    Name Description
    operator ==(RawHash, RawHash)

    Determines if the left hash instance is equivalent to the right hash.

    operator !=(RawHash, RawHash)

    Determines if the left hash instance is not equivalent to the right hash.

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