{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class BuildTasksRunner | Scriptable Build Pipeline | 2.0.2
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    Class BuildTasksRunner

    Basic static class containing default implementations for BuildTask validation and running.

    Inheritance
    object
    BuildTasksRunner
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Build.Pipeline
    Assembly: solution.dll
    Syntax
    public static class BuildTasksRunner

    Methods

    Name Description
    Run(IList<IBuildTask>, IBuildContext)

    Basic run implementation that takes a set of tasks, a context, and runs returning the build results. IBuildTask, IBuildContext, and ReturnCode

    Validate(IList<IBuildTask>, IBuildContext)

    Basic validate implementation that takes a set of tasks, a context, and does checks to ensure the task requirements are all satisfied. IBuildTask, IBuildContext, and ReturnCode

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