Class BuildContext
Basic implementation of IBuildContext. Stores data generated during a build.
IBuild
Implements
Inherited Members
Namespace: UnityEditor .Build.Pipeline
Assembly: solution.dll
Syntax
public class BuildContext : IBuildContext
Constructors
Name | Description |
---|---|
Build |
Default constructor |
Build |
Default constructor, adds the passed in parameters to the context. |
Methods
Name | Description |
---|---|
Contains |
Checks the build context for existence of a data that is of the specified type. |
Contains |
Checks the build context for existence of a data that is of the specified type. |
Get |
Gets the data of the specified type contained in the build context. |
Get |
Gets the data of the specified type contained in the build context. |
Set |
Adds the data of the specified type to the build context. |
Set |
Adds the data to the build context. Type will be inferred using Reflection. |
Set |
Adds the data of the specified type to the build context. |
Try |
Tries to get the data of the specified type contained in the build context. |
Try |
Tries to get the data of the specified type contained in the build context. |