{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method SetContextObject | Scriptable Build Pipeline | 2.0.2
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method SetContextObject

    SetContextObject<T>(IContextObject)

    Adds the data of the specified type to the build context.

    Declaration
    public void SetContextObject<T>(IContextObject contextObject) where T : IContextObject
    Parameters
    Type Name Description
    IContextObject contextObject

    Object holding the data to add.

    Type Parameters
    Name Description
    T

    Type of data to add.

    Implements
    IBuildContext.SetContextObject<T>(IContextObject)

    SetContextObject(Type, IContextObject)

    Adds the data of the specified type to the build context.

    Declaration
    public void SetContextObject(Type type, IContextObject contextObject)
    Parameters
    Type Name Description
    Type type

    Type of data to add.

    IContextObject contextObject

    Object holding the data to add.

    Implements
    IBuildContext.SetContextObject(Type, IContextObject)

    SetContextObject(IContextObject)

    Adds the data to the build context. Type will be inferred using Reflection.

    Declaration
    public void SetContextObject(IContextObject contextObject)
    Parameters
    Type Name Description
    IContextObject contextObject

    Object holding the data to add.

    Implements
    IBuildContext.SetContextObject(IContextObject)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)