Struct RawHash | Scriptable Build Pipeline | 1.5.10
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    Struct RawHash

    Namespace: UnityEditor.Build.Pipeline.Utilities
    Syntax
    [Serializable]
    public struct RawHash : IEquatable<RawHash>

    Methods

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj
    Returns
    Type Description
    Boolean
    Overrides
    ValueType.Equals(Object)

    Equals(RawHash)

    Declaration
    public bool Equals(RawHash other)
    Parameters
    Type Name Description
    RawHash other
    Returns
    Type Description
    Boolean

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    ValueType.GetHashCode()

    ToBytes()

    Declaration
    public byte[] ToBytes()
    Returns
    Type Description
    Byte[]

    ToGUID()

    Declaration
    public GUID ToGUID()
    Returns
    Type Description
    GUID

    ToHash128()

    Declaration
    public Hash128 ToHash128()
    Returns
    Type Description
    Hash128

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    ValueType.ToString()
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