Class StripUnusedSpriteSources
Namespace: UnityEditor.Build.Pipeline.Tasks
Syntax
public class StripUnusedSpriteSources : IBuildTask
Properties
Version
Declaration
public int Version { get; }
Property Value
Type | Description |
---|---|
Int32 |
Implements
Methods
Run()
Declaration
public ReturnCode Run()
Returns
Type | Description |
---|---|
ReturnCode |
Implements
SetOutputInformation(HashSet<ObjectIdentifier>)
Declaration
public void SetOutputInformation(HashSet<ObjectIdentifier> unusedSources)
Parameters
Type | Name | Description |
---|---|---|
HashSet<ObjectIdentifier> | unusedSources |