Class CustomAssets
Basic implementation of ICustomAssets. Stores the list of Custom Assets generated during the Scriptable Build Pipeline. ICustomAssets
Inherited Members
Namespace: UnityEditor.Build.Pipeline
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
[Serializable]
public class CustomAssets : ICustomAssets, IContextObject
Constructors
CustomAssets()
Default constructor, creates an empty CustomAssets.
Declaration
public CustomAssets()
Properties
Assets
List of Custom Assets to include.
Declaration
public List<GUID> Assets { get; }
Property Value
Type | Description |
---|---|
List<GUID> |