Interface ICustomAssets
Base interface for storing the list of Custom Assets generated during the Scriptable Build Pipeline.
Namespace: UnityEditor.Build.Pipeline.Interfaces
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
public interface ICustomAssets : IContextObject
Properties
Assets
List of Custom Assets to include.
Declaration
List<GUID> Assets { get; }
Property Value
Type | Description |
---|---|
List<GUID> |