Struct BundleDetails
Struct containing detailed information about a built asset bundle
Inherited Members
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEditor.Build.Pipeline
Syntax
public struct BundleDetails
Properties
Crc
Cyclic redundancy check of the content contained inside of the asset bundle. This value will not change between identical asset bundles with different compression options.
Declaration
public uint Crc { get; set; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 |
FileName
Specific file name on disk of the asset bundle.
Declaration
public string FileName { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Hash
The hash version of the content contained inside of the asset bundle. This value will not change between identical asset bundles with different compression options.
Declaration
public Hash128 Hash { get; set; }
Property Value
| Type | Description |
|---|---|
| Hash128 |
Methods
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | obj |
Returns
| Type | Description |
|---|---|
| System.Boolean |
Overrides
System.ValueType.Equals(System.Object)
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| System.Int32 |
Overrides
System.ValueType.GetHashCode()
Operators
Equality(BundleDetails, BundleDetails)
Declaration
public static bool operator ==(BundleDetails a, BundleDetails b)
Parameters
| Type | Name | Description |
|---|---|---|
| BundleDetails | a | |
| BundleDetails | b |
Returns
| Type | Description |
|---|---|
| System.Boolean |
Inequality(BundleDetails, BundleDetails)
Declaration
public static bool operator !=(BundleDetails a, BundleDetails b)
Parameters
| Type | Name | Description |
|---|---|---|
| BundleDetails | a | |
| BundleDetails | b |
Returns
| Type | Description |
|---|---|
| System.Boolean |