Setting Scene template Project settings and Preferences
You can set Project settings and Preferences for Scene templates.
Setting Scene template Project settings
The Scene template Project settings control whether Unity clones specific types of Asset by default. To access them, open the Project Settings window (menu: Edit > Project Settings) and choose Scene Template from the category list.
The Scene template Project settings panel
To make Unity clone a specific type of Asset by default, enable the Clone option (1) for that Asset type in the list.
To make Unity reference a specific type of Asset by default, disable the Clone option (1) for that Asset type in the list.
To set the default clone/reference behavior for Asset types that do not appear in the list, enable/disable the Clone option for All Other Types (2).
To remove an Asset type from the list, click the Remove button (3).
To add an Asset type to the list, do one of the following:
- In the Add Type field (4), enter a specific Asset type.
- Click the Browse button (5) to open a search window where you can find and select a specific Asset type.
Then Click the Add button (6) to add the Asset type to the list.
To revert to Unity's default Asset type list and settings, click the Reset Defaults button (7).
Setting Scene template Preferences
To access Scene templates Preferences, open the Preferences window (Windows menu: Edit > Preferences macOS menu: Unity > Preferences) and choose Scene Template from the category list.
The Scene template Preferences panel
You can set the following preferences:
Preference: | Description: |
---|---|
Show on Project Load | Enable this option to make Unity open the New Scene dialog automatically when you load a Project without a Scene. |