Class SerializationExtensions
Extension methods used for scene object serialization
Namespace: Unity.RuntimeSceneSerialization
Syntax
public static class SerializationExtensions
Methods
GetTransformAtPath(Transform, String)
Get the transform at the given path relative to this transform
Declaration
public static Transform GetTransformAtPath(this Transform root, string path)
Parameters
Type | Name | Description |
---|---|---|
Transform | root | The transform to use as the root of the path |
String | path | A path based on GameObject names to used find a transform relative to the root |
Returns
Type | Description |
---|---|
Transform | The target transform, if it was found |
GetTransformPath(Transform, Transform)
Get the path of a given transform relative to this transform
Declaration
public static string GetTransformPath(this Transform root, Transform target)
Parameters
Type | Name | Description |
---|---|---|
Transform | root | The transform to use as the root of the path |
Transform | target | The transform whose path to get |
Returns
Type | Description |
---|---|
String | A path based on GameObject names to used find a transform relative to the root |