Class CopySkinnedEntityDataToRenderEntity
Copies the BoneIndexOffsets on the skinned entities to the index offsets material properties of the skinned mesh entities.
Namespace: Unity.Rendering
Syntax
public class CopySkinnedEntityDataToRenderEntity : JobComponentSystem
Methods
OnUpdate(JobHandle)
Declaration
protected override JobHandle OnUpdate(JobHandle inputDeps)
Parameters
| Type | Name | Description | 
|---|---|---|
| JobHandle | inputDeps | 
Returns
| Type | Description | 
|---|---|
| JobHandle |