Class UpdateHybridChunksStructure
Renders all Entities containing both RenderMesh and LocalToWorld components.
Inherited Members
Unity.Entities.SystemBase.OnCreateForCompiler()
Unity.Entities.ComponentSystemBase.GetEntityQuery(Unity.Collections.NativeArray<Unity.Entities.ComponentType>)
Namespace: Unity.Rendering
Syntax
[DisableAutoCreation]
public class UpdateHybridChunksStructure : SystemBase
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()