Struct LightMaps
Syntax
public struct LightMaps : ISharedComponentData, IEquatable<LightMaps>
Fields
colors
Declaration
public Texture2DArray colors
Field Value
directions
Declaration
public Texture2DArray directions
Field Value
shadowMasks
Declaration
public Texture2DArray shadowMasks
Field Value
Properties
hasDirections
Declaration
public bool hasDirections { get; }
Property Value
hasShadowMask
Declaration
public bool hasShadowMask { get; }
Property Value
isValid
Declaration
public bool isValid { get; }
Property Value
Methods
ConstructLightMaps(List<Texture2D>, List<Texture2D>, List<Texture2D>)
Declaration
public static LightMaps ConstructLightMaps(List<Texture2D> inColors, List<Texture2D> inDirections, List<Texture2D> inShadowMasks)
Parameters
Returns
Equals(LightMaps)
Declaration
public bool Equals(LightMaps other)
Parameters
Returns
GetHashCode()
A representative hash code.
Declaration
public override int GetHashCode()
Returns
Type |
Description |
Int32 |
A number that is guaranteed to be the same when generated from two objects that are the same.
|
Overrides
Extension Methods