Struct BuiltinMaterialPropertyUnity_LightmapST
Namespace: Unity.Rendering
Syntax
[MaterialProperty("unity_LightmapST", MaterialPropertyFormat.Float4, (short)-1)]
public struct BuiltinMaterialPropertyUnity_LightmapST : IComponentData
Fields
Value
Declaration
public float4 Value
Field Value
| Type | Description |
|---|---|
| float4 |