Struct BuiltinMaterialPropertyUnity_LightmapIndex
Namespace: Unity.Rendering
Syntax
[MaterialProperty("unity_LightmapIndex", MaterialPropertyFormat.Float4, (short)-1)]
public struct BuiltinMaterialPropertyUnity_LightmapIndex : IComponentData
Fields
Value
Declaration
public float4 Value
Field Value
Type | Description |
---|---|
float4 |