Struct RenderTargetHandle
Syntax
public struct RenderTargetHandle
Fields
CameraTarget
Declaration
public static readonly RenderTargetHandle CameraTarget
Field Value
Properties
id
Declaration
public int id { get; set; }
Property Value
Methods
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
Returns
Overrides
Equals(RenderTargetHandle)
Declaration
public bool Equals(RenderTargetHandle other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
Identifier()
Declaration
public RenderTargetIdentifier Identifier()
Returns
Type |
Description |
RenderTargetIdentifier |
|
Init(String)
Declaration
public void Init(string shaderProperty)
Parameters
Type |
Name |
Description |
String |
shaderProperty |
|
Operators
Equality(RenderTargetHandle, RenderTargetHandle)
Declaration
public static bool operator ==(RenderTargetHandle c1, RenderTargetHandle c2)
Parameters
Returns
Inequality(RenderTargetHandle, RenderTargetHandle)
Declaration
public static bool operator !=(RenderTargetHandle c1, RenderTargetHandle c2)
Parameters
Returns