Class DepthOfField | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class DepthOfField

    Inheritance
    System.Object
    DepthOfField
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    public sealed class DepthOfField : VolumeComponent, IPostProcessComponent

    Fields

    aperture

    Declaration
    public ClampedFloatParameter aperture
    Field Value
    Type Description
    ClampedFloatParameter

    bladeCount

    Declaration
    public ClampedIntParameter bladeCount
    Field Value
    Type Description
    ClampedIntParameter

    bladeCurvature

    Declaration
    public ClampedFloatParameter bladeCurvature
    Field Value
    Type Description
    ClampedFloatParameter

    bladeRotation

    Declaration
    public ClampedFloatParameter bladeRotation
    Field Value
    Type Description
    ClampedFloatParameter

    focalLength

    Declaration
    public ClampedFloatParameter focalLength
    Field Value
    Type Description
    ClampedFloatParameter

    focusDistance

    Declaration
    public MinFloatParameter focusDistance
    Field Value
    Type Description
    MinFloatParameter

    gaussianEnd

    Declaration
    public MinFloatParameter gaussianEnd
    Field Value
    Type Description
    MinFloatParameter

    gaussianMaxRadius

    Declaration
    public ClampedFloatParameter gaussianMaxRadius
    Field Value
    Type Description
    ClampedFloatParameter

    gaussianStart

    Declaration
    public MinFloatParameter gaussianStart
    Field Value
    Type Description
    MinFloatParameter

    highQualitySampling

    Declaration
    public BoolParameter highQualitySampling
    Field Value
    Type Description
    BoolParameter

    mode

    Declaration
    public DepthOfFieldModeParameter mode
    Field Value
    Type Description
    DepthOfFieldModeParameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    System.Boolean
    Implements
    IPostProcessComponent.IsActive()

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    System.Boolean
    Implements
    IPostProcessComponent.IsTileCompatible()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023