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    Class ChannelMixer

    Inheritance
    System.Object
    ChannelMixer
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    public sealed class ChannelMixer : VolumeComponent, IPostProcessComponent

    Fields

    blueOutBlueIn

    Declaration
    public ClampedFloatParameter blueOutBlueIn
    Field Value
    Type Description
    ClampedFloatParameter

    blueOutGreenIn

    Declaration
    public ClampedFloatParameter blueOutGreenIn
    Field Value
    Type Description
    ClampedFloatParameter

    blueOutRedIn

    Declaration
    public ClampedFloatParameter blueOutRedIn
    Field Value
    Type Description
    ClampedFloatParameter

    greenOutBlueIn

    Declaration
    public ClampedFloatParameter greenOutBlueIn
    Field Value
    Type Description
    ClampedFloatParameter

    greenOutGreenIn

    Declaration
    public ClampedFloatParameter greenOutGreenIn
    Field Value
    Type Description
    ClampedFloatParameter

    greenOutRedIn

    Declaration
    public ClampedFloatParameter greenOutRedIn
    Field Value
    Type Description
    ClampedFloatParameter

    redOutBlueIn

    Declaration
    public ClampedFloatParameter redOutBlueIn
    Field Value
    Type Description
    ClampedFloatParameter

    redOutGreenIn

    Declaration
    public ClampedFloatParameter redOutGreenIn
    Field Value
    Type Description
    ClampedFloatParameter

    redOutRedIn

    Declaration
    public ClampedFloatParameter redOutRedIn
    Field Value
    Type Description
    ClampedFloatParameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    System.Boolean
    Implements
    IPostProcessComponent.IsActive()

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    System.Boolean
    Implements
    IPostProcessComponent.IsTileCompatible()
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