Class BloomFilterModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a BloomFilterMode value.
Inherited Members
VolumeParameter<BloomFilterMode>.Override(BloomFilterMode)
VolumeParameter<BloomFilterMode>.SetValue(VolumeParameter)
VolumeParameter<BloomFilterMode>.GetHashCode()
VolumeParameter<BloomFilterMode>.ToString()
VolumeParameter<BloomFilterMode>.Equals(VolumeParameter<BloomFilterMode>)
VolumeParameter<BloomFilterMode>.Clone()
VolumeParameter<BloomFilterMode>.value
VolumeParameter.k_DebuggerDisplay
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
VolumeParameter.overrideState
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class BloomFilterModeParameter : VolumeParameter<BloomFilterMode>, ICloneable, IEquatable<VolumeParameter<BloomFilterMode>>
Constructors
BloomFilterModeParameter(BloomFilterMode, bool)
Creates a new BloomFilterModeParameter instance.
Declaration
public BloomFilterModeParameter(BloomFilterMode value, bool overrideState = false)
Parameters
| Type | Name | Description |
|---|---|---|
| BloomFilterMode | value | The initial value to store in the parameter. |
| bool | overrideState | The initial override state for the parameter. |