Class MotionBlurQualityParameter
A UnityEngine.Rendering.VolumeParameter that holds a MotionBlurQuality value.
Inherited Members
VolumeParameter<MotionBlurQuality>.value
VolumeParameter<MotionBlurQuality>.Override(MotionBlurQuality)
VolumeParameter<MotionBlurQuality>.SetValue(VolumeParameter)
VolumeParameter<MotionBlurQuality>.GetHashCode()
VolumeParameter<MotionBlurQuality>.ToString()
VolumeParameter<MotionBlurQuality>.Equals(VolumeParameter<MotionBlurQuality>)
VolumeParameter<MotionBlurQuality>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class MotionBlurQualityParameter : VolumeParameter<MotionBlurQuality>, ICloneable, IEquatable<VolumeParameter<MotionBlurQuality>>
Constructors
MotionBlurQualityParameter(MotionBlurQuality, bool)
Creates a new MotionBlurQualityParameter instance.
Declaration
public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
MotionBlurQuality | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |