Class MotionBlurModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a MotionBlurMode value.
Inherited Members
      VolumeParameter<MotionBlurMode>.value
    
    
    
      VolumeParameter<MotionBlurMode>.Override(MotionBlurMode)
    
    
      VolumeParameter<MotionBlurMode>.SetValue(VolumeParameter)
    
    
      VolumeParameter<MotionBlurMode>.GetHashCode()
    
    
      VolumeParameter<MotionBlurMode>.ToString()
    
    
      VolumeParameter<MotionBlurMode>.Equals(VolumeParameter<MotionBlurMode>)
    
    
    
      VolumeParameter<MotionBlurMode>.Clone()
    
    
      VolumeParameter.k_DebuggerDisplay
    
    
      VolumeParameter.overrideState
    
    
      VolumeParameter.GetValue<T>()
    
    
    
      VolumeParameter.Release()
    
    
    
    
  Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class MotionBlurModeParameter : VolumeParameter<MotionBlurMode>, ICloneable, IEquatable<VolumeParameter<MotionBlurMode>>
  Constructors
MotionBlurModeParameter(MotionBlurMode, bool)
Creates a new MotionBlurModeParameter instance.
Declaration
public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false)
  Parameters
| Type | Name | Description | 
|---|---|---|
| MotionBlurMode | value | The initial value to store in the parameter.  | 
      
| bool | overrideState | The initial override state for the parameter.  |