Class UniversalRenderPipelineVolumeDebugSettings
Volume debug settings.
Inheritance
VolumeDebugSettings<UniversalAdditionalCameraData>
UniversalRenderPipelineVolumeDebugSettings
Implements
IVolumeDebugSettings2
Inherited Members
VolumeDebugSettings<UniversalAdditionalCameraData>.selectedComponent
VolumeDebugSettings<UniversalAdditionalCameraData>.selectedCamera
VolumeDebugSettings<UniversalAdditionalCameraData>.m_SelectedCameraIndex
VolumeDebugSettings<UniversalAdditionalCameraData>.selectedCameraIndex
VolumeDebugSettings<UniversalAdditionalCameraData>.cameras
VolumeDebugSettings<UniversalAdditionalCameraData>.selectedComponentType
VolumeDebugSettings<UniversalAdditionalCameraData>.volumeComponentsPathAndType
VolumeDebugSettings<UniversalAdditionalCameraData>.GetVolumes()
VolumeDebugSettings<UniversalAdditionalCameraData>.RefreshVolumes(Volume[])
VolumeDebugSettings<UniversalAdditionalCameraData>.GetVolumeWeight(Volume)
VolumeDebugSettings<UniversalAdditionalCameraData>.VolumeHasInfluence(Volume)
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public class UniversalRenderPipelineVolumeDebugSettings : VolumeDebugSettings<UniversalAdditionalCameraData>, IVolumeDebugSettings2
Properties
Name | Description |
---|---|
selectedCameraLayerMask | Selected camera volume layer mask. |
selectedCameraPosition | Selected camera volume position. |
selectedCameraVolumeStack | Selected camera volume stack. |
targetRenderPipeline | Specifies the render pipeline for this volume settings |