Class UniversalRenderPipelineDebugDisplaySettings
Class for the rendering debugger settings.
Inheritance
DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>
UniversalRenderPipelineDebugDisplaySettings
Implements
IDebugDisplaySettings
Inherited Members
DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.m_Settings
DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.Instance
DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.AreAnySettingsActive
DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.IsLightingActive
DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>.Add<TData>(TData)
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public class UniversalRenderPipelineDebugDisplaySettings : DebugDisplaySettings<UniversalRenderPipelineDebugDisplaySettings>, IDebugDisplaySettings
Constructors
Name | Description |
---|---|
UniversalRenderPipelineDebugDisplaySettings() | Creates a new |
Properties
Name | Description |
---|---|
IsPostProcessingAllowed | Returns true if the current state of debug settings allows post-processing. |
lightingSettings | Lighting-related rendering debugger settings. |
materialSettings | Material-related rendering debugger settings. |
renderingSettings | Rendering-related rendering debugger settings. |
volumeSettings | Volume-related rendering debugger settings. |
Methods
Name | Description |
---|---|
Reset() | Reset the stored debug settings |