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    Class ScriptableRendererData.DebugShaderResources

    Class contains references to shader resources used by Rendering Debugger.

    Inheritance
    object
    ScriptableRendererData.DebugShaderResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    public sealed class ScriptableRendererData.DebugShaderResources

    Fields

    Name Description
    debugReplacementPS

    Debug shader used to output interpolated vertex attributes.

    hdrDebugViewPS

    Debug shader used to output HDR Chromacity mapping.

    probeVolumeSamplingDebugComputeShader

    Debug shader used to output world position and world normal for the pixel under the cursor.

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