Field probeVolumeSamplingDebugComputeShader
Debug shader used to output world position and world normal for the pixel under the cursor.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Reload("Shaders/Debug/ProbeVolumeSamplingDebugPositionNormal.compute", ReloadAttribute.Package.Root)]
public ComputeShader probeVolumeSamplingDebugComputeShader
Returns
Type | Description |
---|---|
ComputeShader |