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    Field probeVolumeSamplingDebugComputeShader

    Debug shader used to output world position and world normal for the pixel under the cursor.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Reload("Shaders/Debug/ProbeVolumeSamplingDebugPositionNormal.compute", ReloadAttribute.Package.Root)]
    public ComputeShader probeVolumeSamplingDebugComputeShader
    Returns
    Type Description
    ComputeShader
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