Class RenderingUtils
Contains properties and helper functions that you can use when rendering.
Inherited Members
Namespace: UnityEngine .Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public static class RenderingUtils
Methods
Name | Description |
---|---|
Create |
Creates |
Create |
Creates |
Re |
Re-allocate fixed-size RTHandle if it is not allocated or doesn't match the descriptor |
Re |
Re-allocate dynamically resized RTHandle if it is not allocated or doesn't match the descriptor |
Re |
Re-allocate dynamically resized RTHandle if it is not allocated or doesn't match the descriptor |
Set |
Set view and projection matrices.
This function will set |
Supports |
Checks if a texture format is supported by the run-time system.
Similar to Unity |
Supports |
Checks if a render texture format is supported by the run-time system.
Similar to Supports |