Method SetViewAndProjectionMatrices
SetViewAndProjectionMatrices(CommandBuffer, Matrix4x4, Matrix4x4, bool)
Set view and projection matrices.
This function will set UNITY_MATRIX_V
, UNITY_MATRIX_P
, UNITY_MATRIX_VP
to given view and projection matrices.
If setInverseMatrices
is set to true this function will also set UNITY_MATRIX_I_V
and UNITY_MATRIX_I_VP
.
Declaration
public static void SetViewAndProjectionMatrices(CommandBuffer cmd, Matrix4x4 viewMatrix, Matrix4x4 projectionMatrix, bool setInverseMatrices)
Parameters
Type |
Name |
Description |
CommandBuffer |
cmd |
CommandBuffer to submit data to GPU.
|
Matrix4x4 |
viewMatrix |
View matrix to be set.
|
Matrix4x4 |
projectionMatrix |
Projection matrix to be set.
|
bool |
setInverseMatrices |
Set this to true if you also need to set inverse camera matrices.
|
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