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    Class PostProcessData.TextureResources

    Class containing texture resources used for Post Processing in URP.

    Inheritance
    object
    PostProcessData.TextureResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    public sealed class PostProcessData.TextureResources

    Fields

    Name Description
    blueNoise16LTex

    Pre-baked Blue noise textures.

    filmGrainTex

    Film Grain textures.

    smaaAreaTex

    SubpixelMorphologicalAntiAliasing SMAA area texture.

    smaaSearchTex

    SubpixelMorphologicalAntiAliasing SMAA search texture.

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