Field blueNoise16LTex
Pre-baked Blue noise textures.
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Reload("Textures/BlueNoise16/L/LDR_LLL1_{0}.png", 0, 32, ReloadAttribute.Package.Root)]
public Texture2D[] blueNoise16LTex
Returns
Type | Description |
---|---|
Texture2D[] |