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    Struct PostProcessingData

    Settings used for Post Processing.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public struct PostProcessingData

    Fields

    Name Description
    gradingMode

    The ColorGradingMode to use.

    lutSize

    The size of the Look Up Table (LUT)

    supportDataDrivenLensFlare

    Returns true if Data Driven Lens Flare are supported by this asset, false otherwise.

    supportScreenSpaceLensFlare

    Returns true if Screen Space Lens Flare are supported by this asset, false otherwise.

    useFastSRGBLinearConversion

    True if fast approximation functions are used when converting between the sRGB and Linear color spaces, false otherwise.

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