docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class StandardUpgrader

    Upgrader for the standard and standard (specular setup) shaders.

    Inheritance
    object
    MaterialUpgrader
    StandardUpgrader
    Inherited Members
    MaterialUpgrader.NewShaderPath
    MaterialUpgrader.GetPropertyRenameMap(MaterialUpgrader.MaterialPropertyType)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Convert(Material, Material)
    MaterialUpgrader.RenameShader(string, string, MaterialUpgrader.MaterialFinalizer)
    MaterialUpgrader.RenameTexture(string, string)
    MaterialUpgrader.RenameFloat(string, string)
    MaterialUpgrader.RenameColor(string, string)
    MaterialUpgrader.RemoveTexture(string)
    MaterialUpgrader.SetFloat(string, float)
    MaterialUpgrader.SetColor(string, Color)
    MaterialUpgrader.SetTexture(string, Texture)
    MaterialUpgrader.RenameKeywordToFloat(string, string, float, float)
    MaterialUpgrader.ProjectFolderContainsNonBuiltinMaterials(List<MaterialUpgrader>)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, string, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, HashSet<string>, string, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags, ref string)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, string, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, HashSet<string>, string, MaterialUpgrader.UpgradeFlags)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    public class StandardUpgrader : MaterialUpgrader

    Constructors

    Name Description
    StandardUpgrader(string)

    Constructor for the StandardUpgrader class.

    Methods

    Name Description
    UpdateStandardMaterialKeywords(Material)

    Updates keywords for the standard shader.

    UpdateStandardSpecularMaterialKeywords(Material)

    Updates keywords for the standard specular shader.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)