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    Class ParticleGUI

    Editor script for the particle material inspector.

    Inheritance
    object
    ParticleGUI
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.Universal.ShaderGUI
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    public static class ParticleGUI

    Methods

    Name Description
    DoVertexStreamsArea(Material, List<ParticleSystemRenderer>, bool)

    Draws the vertex streams area.

    FadingOptions(Material, MaterialEditor, ParticleProperties)

    Draws the fading options GUI.

    SetMaterialKeywords(Material)

    Sets up the keywords for the material and shader.

    SetupMaterialWithColorMode(Material)

    Sets up the material with correct keywords based on the color mode.

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