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    Class LitGUI.Styles

    Container for the text and tooltips used to display the shader.

    Inheritance
    object
    LitGUI.Styles
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.Universal.ShaderGUI
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    public static class LitGUI.Styles

    Fields

    Name Description
    clearCoatMaskText

    The text and tooltip for the clear coat Mask GUI.

    clearCoatSmoothnessText

    The text and tooltip for the clear coat smoothness GUI.

    clearCoatText

    The text and tooltip for the enabling/disabling clear coat GUI.

    heightMapText

    The text and tooltip for the height map GUI.

    highlightsText

    The text and tooltip for the specular Highlights GUI.

    metallicMapText

    The text and tooltip for the metallic Map GUI.

    metallicSmoothnessChannelNames

    The names for smoothness alpha options available for metallic workflow.

    occlusionText

    The text and tooltip for the occlusion map GUI.

    reflectionsText

    The text and tooltip for the environment Reflections GUI.

    smoothnessMapChannelText

    The text and tooltip for the smoothness source GUI.

    smoothnessText

    The text and tooltip for the smoothness GUI.

    specularMapText

    The text and tooltip for the specular Map GUI.

    specularSmoothnessChannelNames

    The names for smoothness alpha options available for specular workflow.

    workflowModeText

    The text and tooltip for the workflow Mode GUI.

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