Enum LitGUI.SmoothnessMapChannel
Options to select the texture channel where the smoothness value is stored.
Namespace: UnityEditor.Rendering.Universal.ShaderGUI
Assembly: Unity.RenderPipelines.Universal.Editor.dll
Syntax
public enum LitGUI.SmoothnessMapChannel
Fields
Name | Description |
---|---|
AlbedoAlpha | Use this when smoothness is stored in the alpha channel of the Albedo Map. |
SpecularMetallicAlpha | Use this when smoothness is stored in the alpha channel of the Specular/Metallic Map. |