Class TonemappingModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a TonemappingMode value.
Inherited Members
VolumeParameter<TonemappingMode>.value
VolumeParameter<TonemappingMode>.Override(TonemappingMode)
VolumeParameter<TonemappingMode>.SetValue(VolumeParameter)
VolumeParameter<TonemappingMode>.GetHashCode()
VolumeParameter<TonemappingMode>.ToString()
VolumeParameter<TonemappingMode>.Equals(VolumeParameter<TonemappingMode>)
VolumeParameter<TonemappingMode>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
public sealed class TonemappingModeParameter : VolumeParameter<TonemappingMode>, ICloneable, IEquatable<VolumeParameter<TonemappingMode>>
Constructors
TonemappingModeParameter(TonemappingMode, bool)
Creates a new TonemappingModeParameter instance.
Declaration
public TonemappingModeParameter(TonemappingMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
TonemappingMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |