Struct RenderingData
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public struct RenderingData
Fields
cameraData
Declaration
public CameraData cameraData
Field Value
cullResults
Declaration
public CullingResults cullResults
Field Value
lightData
Declaration
public LightData lightData
Field Value
perObjectData
Declaration
public PerObjectData perObjectData
Field Value
postProcessingData
Declaration
public PostProcessingData postProcessingData
Field Value
postProcessingEnabled
True if post-processing effect is enabled while rendering the camera stack.
Declaration
public bool postProcessingEnabled
Field Value
shadowData
Declaration
public ShadowData shadowData
Field Value
supportsDynamicBatching
Declaration
public bool supportsDynamicBatching
Field Value