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    Class ShadowUtils

    Inheritance
    System.Object
    ShadowUtils
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
    Syntax
    public static class ShadowUtils

    Methods

    ApplySliceTransform(ref ShadowSliceData, Int32, Int32)

    Declaration
    public static void ApplySliceTransform(ref ShadowSliceData shadowSliceData, int atlasWidth, int atlasHeight)
    Parameters
    Type Name Description
    ShadowSliceData shadowSliceData
    System.Int32 atlasWidth
    System.Int32 atlasHeight

    ExtractDirectionalLightMatrix(ref CullResults, ref ShadowData, Int32, Int32, Int32, Single, out Vector4, out ShadowSliceData, out Matrix4x4, out Matrix4x4)

    Declaration
    public static bool ExtractDirectionalLightMatrix(ref CullResults cullResults, ref ShadowData shadowData, int shadowLightIndex, int cascadeIndex, int shadowResolution, float shadowNearPlane, out Vector4 cascadeSplitDistance, out ShadowSliceData shadowSliceData, out Matrix4x4 viewMatrix, out Matrix4x4 projMatrix)
    Parameters
    Type Name Description
    CullResults cullResults
    ShadowData shadowData
    System.Int32 shadowLightIndex
    System.Int32 cascadeIndex
    System.Int32 shadowResolution
    System.Single shadowNearPlane
    Vector4 cascadeSplitDistance
    ShadowSliceData shadowSliceData
    Matrix4x4 viewMatrix
    Matrix4x4 projMatrix
    Returns
    Type Description
    System.Boolean

    ExtractSpotLightMatrix(ref CullResults, ref ShadowData, Int32, out Matrix4x4, out Matrix4x4, out Matrix4x4)

    Declaration
    public static bool ExtractSpotLightMatrix(ref CullResults cullResults, ref ShadowData shadowData, int shadowLightIndex, out Matrix4x4 shadowMatrix, out Matrix4x4 viewMatrix, out Matrix4x4 projMatrix)
    Parameters
    Type Name Description
    CullResults cullResults
    ShadowData shadowData
    System.Int32 shadowLightIndex
    Matrix4x4 shadowMatrix
    Matrix4x4 viewMatrix
    Matrix4x4 projMatrix
    Returns
    Type Description
    System.Boolean

    GetMaxTileResolutionInAtlas(Int32, Int32, Int32)

    Declaration
    public static int GetMaxTileResolutionInAtlas(int atlasWidth, int atlasHeight, int tileCount)
    Parameters
    Type Name Description
    System.Int32 atlasWidth
    System.Int32 atlasHeight
    System.Int32 tileCount
    Returns
    Type Description
    System.Int32

    RenderShadowSlice(CommandBuffer, ref ScriptableRenderContext, ref ShadowSliceData, ref DrawShadowsSettings, Matrix4x4, Matrix4x4)

    Declaration
    public static void RenderShadowSlice(CommandBuffer cmd, ref ScriptableRenderContext context, ref ShadowSliceData shadowSliceData, ref DrawShadowsSettings settings, Matrix4x4 proj, Matrix4x4 view)
    Parameters
    Type Name Description
    CommandBuffer cmd
    ScriptableRenderContext context
    ShadowSliceData shadowSliceData
    DrawShadowsSettings settings
    Matrix4x4 proj
    Matrix4x4 view

    SetupShadowCasterConstants(CommandBuffer, ref VisibleLight, Matrix4x4, Single)

    Declaration
    public static void SetupShadowCasterConstants(CommandBuffer cmd, ref VisibleLight visibleLight, Matrix4x4 proj, float cascadeResolution)
    Parameters
    Type Name Description
    CommandBuffer cmd
    VisibleLight visibleLight
    Matrix4x4 proj
    System.Single cascadeResolution
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