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    Struct LightData

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
    Syntax
    public struct LightData

    Fields

    additionalLightIndices

    Declaration
    public List<int> additionalLightIndices
    Field Value
    Type Description
    List<System.Int32>

    additionalLightsCount

    Declaration
    public int additionalLightsCount
    Field Value
    Type Description
    System.Int32

    mainLightIndex

    Declaration
    public int mainLightIndex
    Field Value
    Type Description
    System.Int32

    shadeAdditionalLightsPerVertex

    Declaration
    public bool shadeAdditionalLightsPerVertex
    Field Value
    Type Description
    System.Boolean

    supportsMixedLighting

    Declaration
    public bool supportsMixedLighting
    Field Value
    Type Description
    System.Boolean

    visibleLights

    Declaration
    public List<VisibleLight> visibleLights
    Field Value
    Type Description
    List<VisibleLight>
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