Struct LightData
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
Syntax
public struct LightData
Fields
additionalLightIndices
Declaration
public List<int> additionalLightIndices
Field Value
Type | Description |
---|---|
List<System.Int32> |
additionalLightsCount
Declaration
public int additionalLightsCount
Field Value
Type | Description |
---|---|
System.Int32 |
mainLightIndex
Declaration
public int mainLightIndex
Field Value
Type | Description |
---|---|
System.Int32 |
shadeAdditionalLightsPerVertex
Declaration
public bool shadeAdditionalLightsPerVertex
Field Value
Type | Description |
---|---|
System.Boolean |
supportsMixedLighting
Declaration
public bool supportsMixedLighting
Field Value
Type | Description |
---|---|
System.Boolean |
visibleLights
Declaration
public List<VisibleLight> visibleLights
Field Value
Type | Description |
---|---|
List<VisibleLight> |