Class ScreenSpaceShadowResolvePass | Package Manager UI website
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    Class ScreenSpaceShadowResolvePass

    Inheritance
    System.Object
    ScriptableRenderPass
    ScreenSpaceShadowResolvePass
    Inherited Members
    ScriptableRenderPass.renderer
    ScriptableRenderPass.RegisterShaderPassName(String)
    ScriptableRenderPass.CreateDrawRendererSettings(Camera, SortFlags, RendererConfiguration, Boolean)
    ScriptableRenderPass.SetRenderTarget(CommandBuffer, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, ClearFlag, Color, TextureDimension)
    ScriptableRenderPass.SetRenderTarget(CommandBuffer, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, ClearFlag, Color, TextureDimension)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.Experimental.Rendering.LightweightPipeline
    Syntax
    public class ScreenSpaceShadowResolvePass : ScriptableRenderPass

    Constructors

    ScreenSpaceShadowResolvePass(LightweightForwardRenderer)

    Declaration
    public ScreenSpaceShadowResolvePass(LightweightForwardRenderer renderer)
    Parameters
    Type Name Description
    LightweightForwardRenderer renderer

    Methods

    Dispose(CommandBuffer)

    Declaration
    public override void Dispose(CommandBuffer cmd)
    Parameters
    Type Name Description
    CommandBuffer cmd
    Overrides
    ScriptableRenderPass.Dispose(CommandBuffer)

    Execute(ref ScriptableRenderContext, ref CullResults, ref RenderingData)

    Declaration
    public override void Execute(ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
    Parameters
    Type Name Description
    ScriptableRenderContext context
    CullResults cullResults
    RenderingData renderingData
    Overrides
    ScriptableRenderPass.Execute(ref ScriptableRenderContext, ref CullResults, ref RenderingData)

    Setup(RenderTextureDescriptor, RenderTargetHandle)

    Declaration
    public void Setup(RenderTextureDescriptor baseDescriptor, RenderTargetHandle colorAttachmentHandle)
    Parameters
    Type Name Description
    RenderTextureDescriptor baseDescriptor
    RenderTargetHandle colorAttachmentHandle
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